Configs/LocType
From RuneWiki
RS2
Changes based on decompiling available clients. If a revision is off by a couple, it's because we were missing data and were not able to narrow down the revision further. Consider it more-or-less exact.
Names are *attempting* to be correct, if you have any more information definitely reach out.
| Property | Opcode | History | Notes |
|---|---|---|---|
| model | 1 | Added 186 (2003-12-02) | |
| name | 2 | Added 186 (2003-12-02) | |
| desc | 3 | Added 186 (2003-12-02)
Removed 410 (2006-05-25) |
Examine text. Later transmitted from the server. |
| model | 5 | Added 249 (2004-08-09) | This opcode is used to save bytes in the list of models. |
| width | 14 | Added 186 (2003-12-02) | |
| length | 15 | Added 186 (2003-12-02) | |
| blockwalk=no | 17 | Added 186 (2003-12-02) | |
| blockrange=no | 18 | Added 186 (2003-12-02) | |
| active | 19 | Added 186 (2003-12-02) | |
| hillskew=yes | 21 | Added 186 (2003-12-02) | |
| sharelight=yes | 22 | Added 186 (2003-12-02) | |
| occlude=yes | 23 | Added 186 (2003-12-02) | |
| anim | 24 | Added 186 (2003-12-02) | |
| - | 25 | Added 186 (2003-12-02)
Removed 249 (2004-08-09) |
This opcode was used internally for disposing of alpha data between animation frames.
It was not manually defined and comes from a linked anim. |
| blockwalk=yes | 27 | ||
| walloff | 28 | Added 186 (2003-12-02) | |
| ambient | 29 | Added 186 (2003-12-02) | |
| contrast | 39 | Added 186 (2003-12-02) | |
| op | 30-35 | Added 186 (2003-12-02) | Originally this reserved opcodes >= 30 & < 39 (likely copy-pasted). |
| recol | 40 | Added 186 (2003-12-02) | |
| retex | 41 | ||
| 42 | |||
| mapfunction | 60 | Added 186 (2003-12-02) | |
| category | 61 | ||
| mirror=yes | 62 | Added 186 (2003-12-02) | |
| shadow=no | 64 | Added 186 (2003-12-02) | |
| resizex | 65 | Added 186 (2003-12-02) | |
| resizey | 66 | Added 186 (2003-12-02) | |
| resizez | 67 | Added 186 (2003-12-02) | |
| mapscene | 68 | Added 186 (2003-12-02) | |
| forceapproach | 69 | Added 186 (2003-12-02) | This is a bitmask, one bit will be set - the direction. |
| offsetx | 70 | Added 194 (2004-01-07) | |
| offsety | 71 | Added 194 (2004-01-07) | |
| offsetz | 72 | Added 194 (2004-01-07) | |
| forcedecor=yes | 73 | Added 194 (2004-01-07) | |
| breakroutefinding=yes | 74 | Added 245 (2004-07-13) | |
| raiseobject | 75 | Added 249 (2004-08-09) | |
| multivar | 77 | Added 289 (2005-01-17) | |
| 78 | Added 417 (2006-06-27) | Area sound related, potentially bgsound? | |
| 79 | Added 417 (2006-06-27) | Area sound related, multiple bgsounds. | |
| sethillskew | 81 | Added 465 (2007-07-19) | |
| 82 | Related to rendering? | ||
| castshadow=no | 88 | ||
| 89 | Disable randomizing the initial seq frame. | ||
| 90 | |||
| members=yes | 91 | ||
| sethillskew | 93 | Same as previous sethillskew but reads 2-bytes. | |
| 94 | Another hillskew mode. | ||
| 95 | Another hillskew mode. | ||
| 96 | Related to having an animation? | ||
| 97 | Map scene icon rotates with the loc. | ||
| 98 | |||
| cursor1 | 99 | ||
| cursor2 | 100 | ||
| 101 | Map scene icon angle offset. | ||
| mapscene | 102 | ||
| occlude=no | 103 | ||
| 104 | Related to sound volume. | ||
| 105 | Map scene icon flipped vertically. | ||
| 106 | Animation weights? | ||
| 107 | Map element. Maybe this is simply mel=? | ||
| 150-155 | Members-only ops. | ||
| 160 | |||
| sethillskew | 162 | Same as previous sethillskew but reads 4-bytes. | |
| 163 | |||
| 164 | |||
| 165 | |||
| 166 | |||
| 167 | |||
| 168 | |||
| 169 | |||
| 170 | |||
| 171 | |||
| 173 | |||
| 177 | |||
| 178 | |||
| 179 | |||
| param | 249 | Map of params key -> value. |